Even on mid-range hardware (my rig runs on a second generation Intel i5), GoldenEye can be run at near 60 frames per second with a plethora of graphical enhancements which make the visual experience all the better. (I wrote a guide on video gaming cables, check it out here).Įmulation fixes almost most of these issues.
The framerate is lacklustre, the draw distance is appalling, the controls are jarring compared to today’s shooters, and even with a good quality RGB output or an HDMI-out modification, the textures are muddy and unappealing. Only accessible to those with working N64 hardware and joysticks that haven’t lost their tension through years of abuse.Įven if you are the owner of an N64 console and a working controller or a refurbed one at best you’ll know that the game hasn’t aged well at all. A much-needed creationĪfter the cancellation of the XBox Live rerelease on the Xbox 360 and the shocking remake that came out for the Nintendo Wii in 2010 (and other consoles later on), the original version of GoldenEye which first debuted on the Nintendo 64 in 1997, seemed like it was destined to remain lost in history. You can play the Nintendo 64 classic 007: GoldenEye with a mouse and keyboard, and it’s well worth the effort. This might not be news to most people, but it certainly is to me. No, Mr Bond, I expect you to move with style!